Super Mario 3D All-Stars Preview
Nintendo recently revealed Super Mario 3D All-Stars for Nintendo Switch during an event celebrating the 35th anniversary of Super Mario Bros. The collection features three classic 3D Mario games – Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.
Nintendo calls each version of these games “optimized,” including higher video resolutions than their original versions, a video ratio of 16:9, and Joy-Con support. The latter will allow players to play Super Mario Galaxy with motion controls similar to its original Wii console release in TV mode. The games will function just fine on the Switch Lite, but you may have to spring for an extra pair of Joy-Cons if you want to maintain the game’s original motion controls. Nintendo stated, “Super Mario Galaxy is supported in TV, Tabletop and Handheld Modes. In TV and Tabletop modes, motion controls are required for pointer functionality. In Handheld Mode, pointer functionality has been adapted to use Touch Screen.”
It is not known yet, however, if Mario will be the only playable character in these games. Remember, the Nintendo DS version of Super Mario 64 allowed players to play as Mario, Yoshi, Luigi, and Wario. Super Mario 3D All-Stars also includes an in-game music-player mode to play the music and songs from all three games (even while the screen is off).
“Super Mario 3D All-Stars will be available as a limited-run retail edition and a digital edition that is available for a limited time…“
Unfortunately, Super Mario 3D All-Stars will only be produced in limited quantities. The game launches of September 18, 2020, but will only be available (digitally and physically) until March 21, 2021. Nintendo states, “Super Mario 3D All-Stars will be available as a limited-run retail edition and a digital edition that is available for a limited time until the end of March 2021.” The physical edition will likely be even harder to come by, so if you plan on picking up a physical copy of the game, you might wanna pre-order it now.
Only one other question remains: why did Nintendo leave out Super Mario Galaxy 2?